package org.fableStudios.tetris.renderables;

public final class GhostBorder {
	public boolean left=false;
	public boolean right=false;
	public boolean top=false;
	public boolean bottom=false;
	public boolean hasBorder() {
		return left||right||top||bottom;
	}
	public void setAll(boolean value) {
		left=right=top=bottom=value;
	}
}
